get hole in layer working. first step of fog of war
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4 changed files with 42 additions and 5 deletions
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@ -13,6 +13,7 @@
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(var pool nil)
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(love.graphics.setDefaultFilter :nearest :nearest)
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(local screen
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(let [scale 2 canvas-w 800 canvas-h 450]
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{ :screen-w (* canvas-w scale)
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@ -77,7 +78,6 @@
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(fn love.load []
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(love.window.setMode screen.screen-w screen.screen-h)
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; (tset screen :canvas (love.graphics.newCanvas screen.canvas-w screen.canvas-h))
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(set pool (level.load screen))
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(pool:flush)
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(pool:emit :load)
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