Commit graph

18 commits

Author SHA1 Message Date
26e88c8f03
init defold game 2026-05-13 18:16:55 +01:00
925d375313
render radar boxes 2026-05-10 17:02:37 +02:00
bd12a4d504
switch from PLAYER.POS to PLAYER.MOVED 2026-05-09 19:58:52 +02:00
31fb931c4a
add spinning radar system 2026-05-09 11:56:49 +02:00
6c895c8842
make fog_of_war everywhere outside of vision cone 2026-05-08 20:51:01 +02:00
1e7b0d6812
use player vision for fog_of_war 2026-05-08 20:29:17 +02:00
1c67c0c4a4
get cal-vision-points sorted properly 2026-05-08 19:23:50 +02:00
1045fdc386
get vision poly almost working 2026-05-08 16:47:14 +02:00
33482c6291
draw vision debug lines 2026-05-08 11:07:15 +02:00
ddc6c6da5d
get circle fog_of_war working 2026-05-08 09:25:47 +02:00
cffdeda2e9
add debug grid 2026-05-03 20:34:02 +02:00
7432203d7b
get hole in layer working. first step of fog of war 2026-04-28 21:43:51 +02:00
c10c03add0
move fog_of_war to seprate file 2026-04-27 13:28:18 +02:00
5592b286cf
clean up collider-manager 2026-04-27 13:23:46 +02:00
d0a9b04a80
add basic fog of war system 2026-04-27 12:57:06 +02:00
eadc1392ef
made info pads light-pink 2026-04-26 20:42:48 +02:00
f96381f2f0
update docs and fix the symlinks 2026-04-26 20:34:51 +02:00
6d5406c6c5
switch repo to just cleaning game focus 2026-04-26 20:27:04 +02:00