Commit graph

74 commits

Author SHA1 Message Date
1c67c0c4a4
get cal-vision-points sorted properly 2026-05-08 19:23:50 +02:00
1045fdc386
get vision poly almost working 2026-05-08 16:47:14 +02:00
33482c6291
draw vision debug lines 2026-05-08 11:07:15 +02:00
ddc6c6da5d
get circle fog_of_war working 2026-05-08 09:25:47 +02:00
cffdeda2e9
add debug grid 2026-05-03 20:34:02 +02:00
7432203d7b
get hole in layer working. first step of fog of war 2026-04-28 21:43:51 +02:00
c10c03add0
move fog_of_war to seprate file 2026-04-27 13:28:18 +02:00
5592b286cf
clean up collider-manager 2026-04-27 13:23:46 +02:00
d0a9b04a80
add basic fog of war system 2026-04-27 12:57:06 +02:00
1d6b2f5337
add color pallet link to readme 2026-04-26 20:46:15 +02:00
eadc1392ef
made info pads light-pink 2026-04-26 20:42:48 +02:00
642539c80b
add note about Jujutsu for version control 2026-04-26 20:39:00 +02:00
c7a119c099
credit benthor for fennel setup 2026-04-26 20:37:54 +02:00
f96381f2f0
update docs and fix the symlinks 2026-04-26 20:34:51 +02:00
6d5406c6c5
switch repo to just cleaning game focus 2026-04-26 20:27:04 +02:00
276c7c562b
add dev level and get info pads working 2026-04-26 20:20:18 +02:00
7e75b665f5
fix spawn and better match hitbox to player sprite 2026-04-25 22:43:32 +02:00
414006b667
get info pad rendering 2026-04-25 19:55:24 +02:00
45bfeb5eb5
move hud logic to system 2026-04-24 13:43:18 +02:00
84db41dc51
get player movement and collision working 2026-04-24 13:15:07 +02:00
4b77c7e5a3
init walls system 2026-04-24 10:29:32 +02:00
77dccc9e6f
move camera into a system module 2026-04-24 10:12:58 +02:00
f69f08f656
get player debug rendering again 2026-04-24 00:43:25 +02:00
6bbdbd75df
get player rotation working 2026-04-24 00:31:28 +02:00
c577295c3e
get player rendering 2026-04-24 00:18:53 +02:00
c4c33e4726
add beholder and get drawing working
"
2026-04-23 22:09:25 +02:00
0a1d655267
switch to nata 2026-04-23 18:19:25 +02:00
e7197f93fc
restructure toward ecs 2026-04-23 17:30:14 +02:00
842a9899ca
comment everything out before trying out tiny-ecs 2026-04-23 17:30:13 +02:00
ffe9d8226d
mirror collider box 2026-04-22 23:05:05 +02:00
e00250fd84
add objects as seprate key in level 2026-04-20 16:01:26 +02:00
a457893d14
flip tiles according to h-flip 2026-04-19 21:34:20 +02:00
bbbe7bfe8a
move objects out of bg tiles
"
Press any key to quit" 10 10))
2026-04-19 21:25:08 +02:00
32ea10495e
get join-game logic working 2026-04-16 22:59:55 +02:00
09bf48481a
switch backend to clojure 2026-04-16 22:30:31 +02:00
99f73315b3
show active state of charging pads 2026-04-16 08:49:18 +02:00
4540542f13
get battery charging via pads working 2026-04-15 22:42:37 +02:00
753e6ace68
add charging_station with charging_pads 2026-04-15 19:12:36 +02:00
20d7c75b07
improve battery ui 2026-04-14 15:59:43 +02:00
5d6625fdd6
fix movement 2026-04-14 15:50:48 +02:00
8d4745832d
add reverse tire movment 2026-04-14 12:59:44 +02:00
449145cf20
update player movment to use player rot 2026-04-14 12:40:45 +02:00
0d29988a66
add player art for all directions 2026-04-14 11:40:57 +02:00
50c3e41f0c
scale up window and add battery indicator to hud 2026-04-13 20:35:04 +02:00
e0d19d5d61
Update main README.md 2026-04-13 14:39:42 +02:00
caafe24036
clean up backend/README.md 2026-04-13 14:32:23 +02:00
ee3b8d3490
switch to golang wrapper for enet 2026-04-13 14:31:12 +02:00
4420b4e061
get udp example working 2026-04-12 22:49:25 +02:00
d2621e2aec
init c# backend 2026-04-12 21:48:24 +02:00
40806deaa6
get camera working 2026-04-12 12:34:04 +02:00