robot_cleaning_game/defold_game/main/player.script
Travis Shears 9032f44830
vibe code differential movment
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
"
2026-05-14 09:34:45 +01:00

54 lines
1.7 KiB
Text

go.property("acceleration", 100)
go.property("deceleration", 200)
go.property("max_speed", 400)
go.property("wheel_base", 40) -- pixels between left and right wheels
local UP = vmath.vector3(0, 1, 0)
function init(self)
msg.post(".", "acquire_input_focus")
self.left_speed = 0
self.right_speed = 0
self.left_input = false
self.right_input = false
end
function update(self, dt)
-- each wheel accelerates when its key is held, decelerates otherwise
if self.left_input then
self.left_speed = math.min(self.left_speed + self.acceleration * dt, self.max_speed)
else
self.left_speed = math.max(self.left_speed - self.deceleration * dt, 0)
end
if self.right_input then
self.right_speed = math.min(self.right_speed + self.acceleration * dt, self.max_speed)
else
self.right_speed = math.max(self.right_speed - self.deceleration * dt, 0)
end
-- differential drive: speed difference creates rotation, average creates forward motion
local linear_speed = (self.left_speed + self.right_speed) / 2
local angular_vel = (self.right_speed - self.left_speed) / self.wheel_base
local rot = go.get_rotation()
rot = rot * vmath.quat_rotation_z(angular_vel * dt)
go.set_rotation(rot)
local p = go.get_position()
p = p + vmath.rotate(rot, UP * linear_speed * dt)
go.set_position(p)
-- reset each frame (on_input re-sets if key is still held)
self.left_input = false
self.right_input = false
end
function on_input(self, action_id, action)
if action_id == hash("a_key") then
self.left_input = true
elseif action_id == hash("d_key") then
self.right_input = true
end
end