Commit graph

25 commits

Author SHA1 Message Date
40806deaa6
get camera working 2026-04-12 12:34:04 +02:00
e3a7182de1
get basic player movement working with collisions
Press any key to quit" 10 10))
2026-04-11 21:54:09 +02:00
506cd5a28e
load collider boxes
Press any key to quit" 10 10))
2026-04-11 14:14:17 +02:00
63b9221590
save tiled project 2026-04-11 07:55:42 +02:00
070ab245d7
render the level art 2026-04-10 22:32:21 +02:00
d6f68bb3ba
clean up gen_levels script
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2026-04-10 15:57:54 +02:00
9fc3881247
get loading of generated level data working
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2026-04-10 15:55:44 +02:00
8f89883cb8
clean up and render player quad 2026-04-10 15:25:42 +02:00
b183853f77
add x,y tile location to lvevl-01 caculation 2026-04-10 15:08:18 +02:00
402aa9051c
work on tiles after inital extraction 2026-04-10 15:07:58 +02:00
97a9d0450c
parse tailed data with babashka script 2026-04-10 14:55:15 +02:00
62f2a44864
create level 1 in tiled 2026-04-10 12:26:15 +02:00
06d101cb08
get player moving around the level
Press any key to quit" 10 10))
2026-04-06 21:20:52 +02:00
9a79400080
render dust fog of war
Press any key to quit" 10 10))
2026-04-06 20:42:14 +02:00
50ef6d575f
load map image into map data 2026-04-06 17:02:00 +02:00
0597b8ca56
ignore .DS_Store files 2026-04-05 22:00:22 +02:00
e9b36dc9e1
render colors
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Press any key to quit" 10 10))
2026-04-05 21:59:23 +02:00
6b2980ffe6
init two_player_cleaning_game 2026-04-03 16:59:22 +02:00
050c02b3b0
one one line stuff 2026-04-03 16:34:02 +02:00
d8c17c429e write pixels to canvas and preview 2025-07-07 10:37:23 +02:00
a845fe1582 start coding one line canvas 2025-07-05 21:01:34 +02:00
5ae4550865 init one_line experiment 2025-07-05 21:00:59 +02:00
0f179b0296 add license 2025-07-05 13:25:45 +02:00
8cc7a39d5a Init fennel setup 2025-07-05 13:24:36 +02:00
9575795f2b init with lua hello world example 2025-07-05 13:14:36 +02:00