Commit graph

22 commits

Author SHA1 Message Date
414006b667
get info pad rendering 2026-04-25 19:55:24 +02:00
c4c33e4726
add beholder and get drawing working
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2026-04-23 22:09:25 +02:00
842a9899ca
comment everything out before trying out tiny-ecs 2026-04-23 17:30:13 +02:00
e00250fd84
add objects as seprate key in level 2026-04-20 16:01:26 +02:00
a457893d14
flip tiles according to h-flip 2026-04-19 21:34:20 +02:00
bbbe7bfe8a
move objects out of bg tiles
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2026-04-19 21:25:08 +02:00
99f73315b3
show active state of charging pads 2026-04-16 08:49:18 +02:00
753e6ace68
add charging_station with charging_pads 2026-04-15 19:12:36 +02:00
5d6625fdd6
fix movement 2026-04-14 15:50:48 +02:00
0d29988a66
add player art for all directions 2026-04-14 11:40:57 +02:00
50c3e41f0c
scale up window and add battery indicator to hud 2026-04-13 20:35:04 +02:00
506cd5a28e
load collider boxes
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2026-04-11 14:14:17 +02:00
63b9221590
save tiled project 2026-04-11 07:55:42 +02:00
d6f68bb3ba
clean up gen_levels script
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2026-04-10 15:57:54 +02:00
9fc3881247
get loading of generated level data working
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2026-04-10 15:55:44 +02:00
8f89883cb8
clean up and render player quad 2026-04-10 15:25:42 +02:00
b183853f77
add x,y tile location to lvevl-01 caculation 2026-04-10 15:08:18 +02:00
402aa9051c
work on tiles after inital extraction 2026-04-10 15:07:58 +02:00
97a9d0450c
parse tailed data with babashka script 2026-04-10 14:55:15 +02:00
62f2a44864
create level 1 in tiled 2026-04-10 12:26:15 +02:00
9a79400080
render dust fog of war
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2026-04-06 20:42:14 +02:00
e9b36dc9e1
render colors
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2026-04-05 21:59:23 +02:00